Motivation through play.
ChildrenStudentsAthletesColleagues choose their own rewards.
Children earn points, minutes or credits, then choose from the rewards you define. Pocket money, screen time, outings — for families, coaches, teachers. Every reward goes through a 4-level trust system, adjustable per child and transparent on both sides.
Currently in internal testing on Android — public Play Store launch coming soon. Web app available now in early access at web.inzewishbox.com (P6 in progress).
One tool, many uses
Adapt InZeWishBox to your context — families, classes, sports clubs, work teams.
Caring Use Charter
Motivate, not monitor. Encourage, not pressure. InZeWishBox is designed so that every child, student or player progresses with pride — and chooses for themselves what they want to earn.
Our 5 principles
InZeWishBox celebrates what the child accomplishes. Deducted points stay the exception, never the rule — and they are always explained.
The child sees their balance, their full history, and can dispute any decision they feel is unfair. Nothing should stay opaque.
The 4 trust levels exist to empower the child over time — not to control them indefinitely. Raising the level tells them: "I trust you."
The organizer defines the catalog. The child chooses. It's not a carrot — it's a real goal they aim for themselves.
By default, each child sees only their own data. No public leaderboard, no forced comparison between beneficiaries. And even if the organizer chooses to make data visible to everyone, each beneficiary keeps the ability to hide their own — individually, at any time.
To make it truly work
Explain the system before you start. A child who understands the rules plays with enthusiasm.
Ask the child what they want in the catalog — not what you think they should want.
Don't stay stuck at level 1 or 2. Progression is part of it too.
Visible effort deserves points, even if the task isn't perfect.
What InZeWishBox guarantees on its side
- End-to-end encryption — your data belongs only to you.
- No ads, no tracking, no data resale. Our only revenue: your subscription.
- Each beneficiary sees only their own data, by default.
- The cryptographic module will be open-source before the public launch.
How it works
A parent / coach / teacher installs InZeWishBox master. Beneficiaries install InZeWishBox Connect (free). QR pairing. That's it.
Different from classic tools
No central database storing your data, no ads, no tracking. Your data is encrypted and stays with you.
- Only you can act; the child can't propose.
- The child proposes, refused by default unless you accept.
- The child acts, accepted by default unless you refuse within 48 h.
- The child acts, validated automatically.
Simple and transparent
No freemium, no ads. A 15-day unlimited trial, then a modest subscription for those who keep the app.
- All features
- Unlimited beneficiaries during the 15-day trial
- Unlimited contexts during the 15-day trial
- Sync across devices
- No credit card
After the trial: Family includes 1 context; additional contexts via the Extra context IAP.
Play Store launch coming soon- Up to 2 animators (typically both parents)
- 20 beneficiaries
- 1 context included (family, class, club)
- Extra context — IAP add-on for additional contexts beyond the 1 included
- Connect free for the kids
- Unlimited encrypted sync
- Price guaranteed via Apple/Google grandfathering
- Multiple animators (5 → 50)
- 10 beneficiaries included per animator
- Multiple contexts included from 20 animators
- Typical: classroom, association, sports club
- Stackable add-ons beyond
Group tiers — coming in v1.5. Pricing below is indicative; SKUs not yet declared on the Play Console.
Full Group grid
The tier is selected at purchase time from the Paywall (animator stepper). Included beneficiaries follow the default ratio of 10 per animator; beyond that, see add-ons below.
| Tier | Animators | Included beneficiaries | Included contexts | Annual price |
|---|---|---|---|---|
| Group 5 | 5 | 50 | 1 | €49.99 |
| Group 10 | 10 | 100 | 1 | €99.99 |
| Group 20 | 20 | 200 | 2 | €179.99 |
| Group 30 | 30 | 300 | 3 | €249.99 |
| Group 40 | 40 | 400 | 4 | €309.99 |
| Group 50 | 50 | 500 | 5 | €359.99 |
| > 50 animators | specific needs | Contact us | ||
Add-on (Group only)
Applies to Group tiers only, purchasable in-app à la carte. Family stays strict at 20 beneficiaries · 2 animators with no add-ons (consistency vs Group 5).
Blended family?
Two separate households with their own rules: each parent buys their own Family licence (€39.98/year total). Kids pair their InZeWishBox Connect to both contexts and see both ecosystems stacked on their dashboard — pocket money, points and rules from each household stay separate but viewable at a glance.
InZeWishBox Connect (beneficiary side) is and will remain free. Only the master / animators pay a subscription.
Before you get started
How does my child get a reward?
You create a catalog of rewards with their cost ("Game controller → €50", "Movie night → 20 ⭐"…). Once the child has enough units, they can choose the reward themselves in their Connect app and claim it. You receive the request and accept or refuse it. Depending on the trust level you grant each child, validation asks for your explicit confirmation (the default), is immediate with a 48-hour dispute window, or fully automatic. If you don't respond, the request is accepted by default after 48 hours.
Who can see my data?
Nobody but you and the devices you pair. All sync is end-to-end encrypted with a key only your devices possess. The Cloudflare relay only sees opaque bytes — neither InZeMobile nor Cloudflare can read the content.
What if I stop paying?
The app switches to read-only. You can view your history and balances but no longer create actions. Your data stays intact — you can re-activate the subscription any time and pick up where you left off.
How many beneficiaries?
20 per context (much more than the average family). For larger classes or clubs, a higher tier will arrive in v1.5 (Group tiers — coming in v1.5).
Can I use InZeWishBox alongside an existing fixed allowance?
Yes — many parents use it for bonuses on top of pocket money. The app doesn't manage the fixed part, only the gamified extras (rewards for chores, points for behavior, screen time bonuses…). You decide whether it replaces your existing system or just complements it.
iOS, web?
Web version available — accessible from any browser at https://web.inzewishbox.com/. QR pairing from your phone (WhatsApp Web model), nothing to install on the browser side. See the help page for the web version.
iOS: planned in a later phase (v1.x). The code is multi-platform from day one (Kotlin Multiplatform), so it's essentially a matter of capacity.
I forgot my master password. Do I lose everything?
You can recover a new master by re-pairing from one of your Connect devices (which contains all the encrypted data). If you have no Connect paired and lose your master password, then yes, the data is unrecoverable — InZeMobile has no server-side copy (by design). This is announced clearly at onboarding.
Is it open-source?
The cryptographic module will be — open-sourcing is planned in P8.5.1, before the public release, together with a MASVS L2 audit and a bug bounty program. The rest of the app stays proprietary.
Ready to try?
15-day unlimited trial. No credit card required. Currently in internal testing — public Play Store launch coming soon. Also available in early access at web.inzewishbox.com.