How it works

Your way of guiding others.
Your rules of the game.

Individual or group rewards: explore roles, contributions and ways to adapt the system.

In 3 steps

How it works

A parent / coach / teacher installs InZeWishBox master. Beneficiaries install InZeWishBox Connect (free). QR pairing. That's it.

Create your context
Family, class, club. Define your units (€, points, minutes…), recurring tasks and rewards.
Add your beneficiaries
Kids, students, players. Each one gets a QR to pair their phone via InZeWishBox Connect (free). A single child can stack multiple pairings (family + school + club) — everything stays separate, and they see all their contexts stacked on their dashboard.
Earn, choose, validate
The child earns their units, then can choose their own reward from the list you defined. The request goes through the 4-level trust system: they claim, you accept or refuse (or immediate validation with a 48-hour dispute window — based on the level you set for that child).
Your way of guiding others

Possibilities.
Make them your own.

Parents, teachers, coaches or team leaders: adapt the goals to your participants and your way of motivating them.

Recognise helping others too

Making progress, taking part, helping someone: different tasks can contribute to the same reward.

Choose who contributes and who receives

The group contributing can differ from the group enjoying the reward. A few for everyone, or everyone for one person.

Stay in control of the framework

Set each member’s minimum and maximum contributions. Adapt the deadline or reward to the group’s progress.

Individual rewards

Children choose their own rewards

Children earn points, minutes or credits, then choose from the rewards you define. Pocket money, screen time, outings — for families, coaches, teachers. Every reward goes through a 4-level trust system, adjustable per child and transparent on both sides.

Free trial · 15-day unlimited · no credit card

🔒 End-to-end encrypted 📱 Your data stays with you 🌐 Early access on the web

Currently in internal testing on Android — public Play Store launch coming soon. Web app available now in early access at web.inzewishbox.com (early access).

Who for

One tool, many uses

Adapt InZeWishBox to your context — families, classes, sports clubs, work teams.

A mother and her teenager looking at a phone in the living room
Families
Pocket money, points, screen time, shared chores. Kids see their balance in real time and can dispute any action that feels unfair.
Teenage student writing at her desk in a classroom
Teachers
Classroom points system for engagement, behavior, homework. Each student tracks their own points on their phone — less paperwork, more transparency.
Coach and young basketball player giving a high-five on the court
Coaches
Sports rewards, training attendance, performance. Players see their individual and collective progression.
Group of cheerful young adults together
Teams
Peer recognition, informal bonuses, goal gamification. Without the weight of a heavy HR SaaS. Use it as a complement to existing perks, or as your full system. Small teams (≤ 2 animators): use Family today; larger teams: Group tiers coming soon.

Import your tasks and rewards

A sprint, shared completion criteria

Different point types can track separate criteria, such as development and testing. The milestone is reached when every required threshold is met.

Import planned for V1.0: easy import of tasks and rewards or milestones in CSV, JSON and other formats.

A sample prompt will describe the expected JSON structure so an AI can format your tasks and rewards or milestones.

Copy the provided prompt into your AI tool, then paste the resulting JSON into the import page.

Your questions

How do group rewards work?

Several people contribute to the same reward through tasks that can differ. You set a minimum to achieve and a maximum contribution for each member, so everyone takes part.

Tasks and rewards are independent: the contributing group can differ from the group receiving the reward. Five pupils can earn an outing for the whole class, or the class can rally around a sick or absent classmate. Helping someone can also be a recognised task.

You remain in control: adapt the deadline or reward to the group’s progress. The app offers possibilities; you choose how to use them.

How does my child get a reward?

You create a catalog of rewards with their cost ("Game controller → €50", "Movie night → 20 ⭐"…). Once the child has enough units, they can choose the reward themselves in their Connect app and claim it. You receive the request and accept or refuse it. Depending on the trust level you grant each child, validation asks for your explicit confirmation (the default), is immediate with a 48-hour dispute window, or fully automatic. If you don't respond, the request is accepted by default after 48 hours.

Can I use InZeWishBox alongside an existing fixed allowance?

Yes — many parents use it for bonuses on top of pocket money. The app doesn't manage the fixed part, only the gamified extras (rewards for chores, points for behavior, screen time bonuses…). You decide whether it replaces your existing system or just complements it.

iOS, web?

Web version available — accessible from any browser at https://web.inzewishbox.com/. QR pairing from your phone (WhatsApp Web model), nothing to install on the browser side. See the help page for the web version.

iOS: planned in a later phase (v1.x). The code is multi-platform from day one (Kotlin Multiplatform), so it's essentially a matter of capacity.